How to disable vibrations in Street Fighter 6

If you find that the force feedback in Street Fighter 6 to be too distracting and/or hindering your performance in fights, then you can check out this tutorial from Seeking Tech to see how you are able to disable this feature.

1. For the first step, you need to head over to the Options menu.

If you are currently fighting in a match, then you can press the Options button on the DualShock 4 or DualSense gamepad to open the Pause Menu. For the Xbox One or Xbox Series controller, you have to press the Menu button instead. You should then be able to head into Options from the pause screen.

If you are in the Mode Select screen, then you have to press the Options/Menu button to open the Multi Menu. From there, you have to select Options.

2. Inside of the Options menu, press R1 if you are playing with a PS4/PS5 controller or RB if you are playing with an Xbox One/Xbox Series controller to switch over to the Controls tab.

3. In the Controls tab, select the Other Input Settings on the left side.

4. On the right side of the same screen, you should then see the Controller Vibration setting, which should show the following description:

  • “Enable or disable controller vibration.”

5. You can use the left directional pad, right directional pad, move the left analog to the left or move the left analog to the right to change the Controller Vibration setting from On to Off.

6. Once you are done disabling the rumble in Street Fighter 6, you can exit out of the Options menu. Any changes you made should automatically be saved and applied in the fighting game.

Once you start playing SF6 again, you should no longer feel any rumble from your gamepad.

How to turn off motion blur in Street Fighter 6

By default, Street Fighter 6 uses motion blur on the PC, PlayStation 4, PlayStation 5, Xbox Series S and Xbox Series X. If you find that this visual effect is too distracting and, therefore, affecting your ability to win fights, then you can check out this Seeking Tech tutorial to see how you can disable it.

1. For the first step, you need to head over to the Options screen.

To do so from the Mode Select screen, you need to first open the Multi Menu by pressing the Options button if you are playing with a DualShock 4 or DualSense controller. If you are playing with the Xbox controller, then you have to press the Menu button instead. From the Multi Menu, you should then be able to find and select Options.

If you are currently playing the game, then you need to bring up the Pause Menu by pressing the Options button on the PlayStation gamepad or Menu button on the Xbox controller. You can then be able to head into the Options screen from there.

2. If the Options screen, use the L1/R1 or LB/RB buttons to change tabs until you get to the Graphics tab.

3. Afterwards, you need to select Basic Graphics Settings on the left side.

4. On the right side of the same screen, you should find the Motion Blur setting, which should have the following description:

“Configure motion blur in Fighting Ground (FG) and online battles.”

5. Set the Motion Blur setting to Off.

6. After disabling motion blur, exit the Options screen and then return to playing the game.

You should no longer see any blurring effects when fighting in Street Fighter 6.

How to enable negative edge inputs in Street Fighter 6

Street Fighter 6 supports negative edge inputs. To see how you can turn this feature on, you can take a look at this guide from Seeking Tech.

What is negative edge input?

Negative edge inputs will allow you to execute a string of commands by holding down and then releasing the button instead of having to properly time each input.

If you decide to throw a Hadoken fire ball, for example, then you can hold the punch button, perform the quarter circle motion with the left analog stick and then release the punch button to perform the special move with negative edge input.

Without this feature, you will need to perform the quarter circle motion first and then press the punch button.

So, if you are having a hard time with executing butting inputs for special moves and super arts in Street Fighter 6, then you may want to enable this setting.

How to turn on negative edge inputs

If you want to use this feature, then you need to take the following steps:

1. To begin, you need to head over to the Mode Select screen as you won’t be able to change controls from the pause menu while you are in the middle of a match.

2. From the Mode Select screen, press the Options button if you are playing with a DualShock 4, DualSense or PlayStation fighting stick to open the Multi Menu. If you are playing with an Xbox controller or arcade stick, then you need to press the Menu button.

3. Once you get to the Multi Menu, select Options.

4. From the Options menu, switch over to the Controls tab. You can do so by pressing R1 on a PlayStation controller or RB on an Xbox controller.

5. Next, you need to select which controller you want to enable negative edge inputs for.

If you want to enable this feature for the gamepad you have connected in the first controller slot, then you need to select Player 1 Side Control Settings (Battle).

For the second controller, you need to select Player 2 Side Control Settings (Battle).

6. From the P1 Control Settings or P2 Control Settings section, move the cursor down to Button Release Input.

7. Set the Button Release Input setting to On.

8. Press the Circle button on PlayStation or B button on Xbox to go back out.

9. You will be asked if you want to save the change you just made. Here, you need to select Yes to apply the negative edge inputs.

You should now be able to use button release inputs while fighting in the sixth mainline installment of the Street Fighter series.

How to change controls in Street Fighter 6

While Street Fighter 6 features a new modernized button layout, you are able to change to a different control type as well as manually map your own actions. To find out how to do so, you can take a look at this article from Seeking Tech.

1. For the first step, you need to go to the main menu of the game if you aren’t there already. Otherwise, you won’t be able to switch the button layout from the pause menu during the middle of a match.

2. While in the main menu, you need to open the Multi Menu, which can be done by pressing the Options button on the DualSense/DualShock 4 or Menu button on the Xbox controller.

3. From the Multi Menu, you need to select Options.

4. Inside of the Options menu, you need to switch over to the Controls tab.

On consoles, you can do so by pressing the R1 button if you are playing on PS4/PS5 or RB button if you are playing on Xbox Series X/S.

5. In the Controls tab, you can choose Player 1 Side Control Settings (Battle) if you want to change the button layout for the controller that is assigned to the Player 1 slot or Player 1 Side Control Settings (Battle) for the controller that is assigned to the Player 2 slot.

6. You should now be in the Control Settings screen. Here, you will be able to change between three Street Fighter 6 button layout presets. To find out more about these control types, you can take a look at this comparison.

7. You will also be able to manually change the button layout by selecting the Edit Control Mapping Option.

The number of actions that you can change depends on the control type. You can find a breakdown of the mappable options below:

Modern Control Type:

  • Light Attack
  • Medium Attack
  • Heavy Attack
  • Special Move
  • Dive Parry
  • Drive Impact
  • Assist
  • Light and Medium
  • Light and Heavy
  • Medium and Heavy
  • Light, Medium and Heavy
  • Taunt
  • Accessibility Sounds

Dynamic Control Type:

  • Light Attack
  • Medium Attack
  • Heavy Attack
  • Dive Impact
  • Dive Parry
  • Super Art
  • Normal Throw
  • Override Arts
  • Accessibility Sounds

Classic Control Type:

  • Light Punch
  • Medium Punch
  • Heavy Punch
  • Light Kick
  • Medium Kick
  • Heavy Kick
  • Light Punch and Light Kick
  • Medium Punch and Medium Kick
  • Heavy Punch and Heavy Kick
  • Light Punch and Medium Punch
  • Light Punch and Heavy Punch
  • Medium Punch and Heavy Punch
  • Light Punch, Medium Punch and Heavy Punch
  • Light Kick and Medium Kick
  • Light Kick and High Kick
  • Medium Kick and High Kick
  • Light Kick, Medium Kick and High Kick
  • Taunt
  • Simultaneous Input Assistance
  • Accessibility Sounds

8. To assign a button to a specific action, move the cursor down to the action you want and then press the button that you want to be assigned.

9. Once you are done making the change, you need to back out of the Edit Control Mapp section. This can be done by pressing the Options button on PlayStation or Menu button on Xbox.

10. When asked if you want to save your changes, select Yes to apply the new button layout.

11. The changes you make will be applied to the Custom 1 Button Prest profile. You can create up to 5 custom profiles for every control type.

Modern vs. Dynamic vs. Classic Street Fighter 6 controls

Street Fighter 6 comes with three different control types that you can choose from. To see what the main differences are between all three setups, you can take a look at this comparison guide from Seeking Tech.

Modern Street Fighter 6 controls

The default control type for Street Fighter 6 is Modern. Unlike the Classic option, the Modern option does not offer different buttons for punches and kicks.

You will also get a Special Move button that makes performing Super Arts a lot easier than having to memorize and input the correct button sequences. By holding down the R2/RT button, you can easily perform assisted combo attacks.

Last but not least, there are also dedicated buttons for Dive Parry and Drive Impact.

You can find the default button layout for the PlayStation and Xbox controllers when playing with Modern controls below:

DualShock 4 and DualSense:

  • Triangle Button: Light Attack
  • X Button: Medium Attack
  • Circle Button: Heavy Attack
  • Triangle Button: Special Move
  • R1 Button: Dive Parry
  • L1 Button: Drive Impact
  • R2 Button: Assist
  • L2 Button: Light Attack and Medium Attack

Xbox:

  • X Button: Light Attack
  • A Button: Medium Attack
  • B Button: Heavy Attack
  • Y Button: Special Move
  • RB Button: Dive Parry
  • LB Button: Drive Impact
  • RT Button: Assist
  • LT Button: Light and Medium

Dynamic Street Fighter 6 controls

The Dynamic control type is designed for causal players who want to play a quick match with each other or breeze through the single-player fights. This option can’t be used online or in some of the Fighting Ground modes.

For this setup, kicks and punches have also been combined. The game will also automatically choose what it thinks will be the best attack based on the distance between your character and the opponent.

There are also dedicated buttons for Dive Impact, Dive Parry, Super Art, Normal Throw and Override Arts.

You can find the default PlayStation and Xbox button layouts for the Street Fighter VI Dynamic control type below:

DualShock 4 and DualSense:

  • Square Button: Light Attack
  • X Button: Medium Attack
  • Circle Button: Heavy Attack
  • Triangle Button: Dive Impact
  • R1 Button: Dive Parry
  • R2 Button: Super Art
  • L1 Button: Normal Throw
  • L2 Button: Override Arts
  • Touch Pad Button: Accessibility Sounds

Xbox:

  • X Button: Light Attack
  • A Button: Medium Attack
  • B Button: Heavy Attack
  • Y Button: Dive Impact
  • RB Button: Dive Parry
  • RT Button: Super Art
  • LB Button: Normal Throw
  • LT Button: Override Arts
  • View Button: Accessibility Sounds

Classic Street Fighter 6 controls

The Classic type is made for those who are familiar with the control scheme from Street Fighter V and other older releases in the long-running series.

As a result, you will get dedicated buttons for kicks and punches. You also need to manually input a sting of commands in order to perform special attacks and actions. These include Dive Impact, Dive Parry, Override Arts and Special Arts.

You can find the classic button layout for the PlayStation and Xbox controllers below:

DualShock 4 and DualSense:

  • Square Button: Light Punch
  • Triangle Button: Medium Punch
  • R1 Button: Heavy Punch
  • X Button: Light Kick
  • Circle Button: Medium Kick
  • R2 Button: Heavy Kick
  • L2 Button: Medium Punch and Medium Kick
  • L1 Button: Heavy Punch and Heavy Kick

Xbox:

  • X Button: Light Punch
  • Y Button: Medium Punch
  • RB Button: Heavy Punch
  • A Button: Light Kick
  • B Button: Medium Kick
  • RT Button: Heavy Kick
  • LT Button: Medium Punch and Medium Kick
  • LB Button: Heavy Punch and Heavy Kick

Recap

The Modern control type in Street Fighter 6, which is the default option, is made for gamers who have a hard time memorizing and/or performing button combinations. If you fall into this category, then we suggest that you try out this simplified option first as you don’t have to worry about inputting long lines of commands.

The Dynamic control type is designed for complete newcomers. If you simply want to button mash with friends or in the single player modes, then this is a good option. Keep in mind that you can’t use the Dynamic scheme when fighting against others online or in some of the modes in Fighting Ground.

If you are already familiar with the button combinations in the series, then you can switch back to the Classic control type. This option uses dedicated kick and punch buttons; moreover, you need to input a string of commands in order to perform special attacks and actions.