Samsung released the Odyssey G5 and Odyssey G7 in 2020. So, which of these curved gaming monitors is better at displaying games on the PlayStation 5, Xbox Series X, Xbox Series S and other consoles? You can find out in this comparison guide.
Quick Summary
For console gaming, the Samsung Odyssey G7 generally has lower input lag when compared to the Samsung Odyssey G5. The G7 is also much better at displaying HDR games thanks to support for wide color gamut in addition to having better brightness levels.
Samsung updated the G5 and G7 to add support for 4K downscaling to 1440p for PS5, PS4 Pro, Xbox Series X, Xbox Series S and Xbox One X games.
So, out of these two curved gaming monitors, the G7 is easily the best option. If you are interested, you can purchase either of the two products on Amazon with the following links:
Comparison Chart
Samsung Odyssey G5 Curved Gaming Monitor | Samsung Odyssey G7 Curved Gaming Monitor | |
---|---|---|
Screen Sizes and Model Numbers | 27": LC27G55TQWNXZA 32": LC32G55TQWNXZA | 27": LC27G75TQSNXZA 32": LC32G75TQSNXZA |
Curvature | 1000R | 1000R |
HDMI Ports | 1x HDMI 2.0 port | 1x HDMI 2.0 port |
Maximum Refresh Rate | 144 Hz | 240 Hz |
Maximum Resolution | 1440p | 1440p |
Supported Resolutions for PS5 | Up to 120 frames per second at 1080p Up to 60 frames per second at 1440p (downscaled from 4K) | Up to 120 frames per second at 1080p Up to 60 frames per second at 1440p (downscaled from 4K) |
Supported Resolutions for Xbox Series X and Xbox Series S | Up to 120 frames per second at 1080p Up to 120 frames per second at 1440p Up to 60 frames per second at 1440p (downscaled from 4K) | Up to 120 frames per second at 1080p Up to 120 frames per second at 1440p Up to 60 frames per second at 1440p (downscaled from 4K) |
Adaptive Sync Support | Variable Refresh Rate FreeSync G-Sync | Variable Refresh Rate FreeSync G-Sync |
1440p Input Lag | 4.2 ms | 2.7 ms |
1440p and 60Hz Input Lag | 23.5 ms | 9.6 ms |
Variable Refresh Rate Input Lag | 4.6 ms | 3.1 ms |
Variable Refresh Rate and 60Hz Input Lag | 9.7 ms | 12.7 ms |
10-Bit HDR Input Lag | 24.2 ms | 8.4 ms |
Black Frame Insertion Input Lag | 4.4 ms | 2.8 ms |
HDR Features | HDR10 | HDR10 Wide Color Gamut |
HDR Real Scene Peak Brightness | 298 nits | 407 nits |
HDR Peak 2% Window | 159 nits | 528 nits |
HDR Peak 10% Window | 297 nits | 531 nits |
HDR Peak 25% Window | 297 nits | 474 nits |
HDR Peak 50% Window | 297 nits | 363 nits |
HDR Peak 100% Window | 297 nits | 324 nits |
HDR Sustained 2% Window | 158 nits | 522 nits |
HDR Sustained 10% Window | 296 nits | 524 nits |
HDR Sustained 25% Window | 297 nits | 471 nits |
HDR Sustained 50% Window | 297 nits | 362 nits |
HDR Sustained 100% Window | 297 nits | 324 nits |
HDR ABL | 0.043 | 0.032 |
Pricing | Check price on Amazon. | Check price on Amazon. |
Screen Sizes
The Samsung Odyssey G5 and Samsung Odyssey G7 both offer 27” and 32” screen size options. You can find the model number for the products below:
Samsung Odyssey G5 Curved Gaming Monitor:
- 27″: LC27G55TQWNXZA
- 32″: LC32G55TQWNXZA
Samsung Odyssey G7 Curved Gaming Monitor:
- 27″: LC27G75TQSNXZA
- 32″: LC32G75TQSNXZA
Curvature
The Samsung Odyssey G5 and G7 Monitors have the same curvature, which is 1000R.
HDMI Ports
The two displays in this versus guide each comes with one HDMI 2.0 port. The PlayStation 5, Xbox Series X and Xbox Series S consoles support HDMI versions up to 2.1.
Maximum Refresh Rate
The Samsung Odyssey G7 has a higher maximum refresh rate than the Samsung Odyssey G5. With that said, the maximum frame rate you can get with console gaming currently is 120 fps on the PS5, Xbox Series X and Xbox Series S. So, the frame rate experience will be identical if you are playing games on a home console.
If you have a high-end gaming computer, then the Odyssey G7 does have a big advantage in this category as you will be able to play PC games at up to 240 frames per second as opposed to topping out at 144 frames per second.
You can find the maximum refresh rate for both screens below:
- Samsung Odyssey G5: 144 Hz
- Samsung Odyssey G7: 240 Hz
Maximum Resolution
The Odyssey G5 Curved Gaming Monitor and Odyssey G7 Curved Gaming Monitor have a maximum resolution of 1440p.
Supported Resolutions for PS5, Xbox Series X and Xbox Series S
When it comes to resolutions, the PlayStation 5 currently only supports 1080p and 4K. Sony may add support for 1440p in the future. The Xbox Series X supports 1080p, 1440p and 4K. The Xbox Series S supports 1080p, 1440p and 4K although you will play a vast majority of games at either 1080p or 1440p.
The Samsung G5 and G7 support 4K downscaling to 1440p thanks to a recent firmware update. Thus, the 4K signals from the PS5, Xbox Series X and Xbox Series S will be downscaled to 1440p.
For the uninformed, 4K downscaling to 1440p provides better image quality then native 1080p and 1440p.
You can find the supported resolutions for the three new consoles below:
Samsung Odyssey G5 Curved Gaming Monitor
PlayStation 5:
- Up to 120 frames per second at 1080p
- Up to 60 frames per second at 1440p (downscaled from 4K)
Xbox Series X and Xbox Series S:
- Up to 120 frames per second at 1080p
- Up to 120 frames per second at 1440p
- Up to 60 frames per second at 1440p (downscaled from 4K)
Samsung Odyssey G7 Curved Gaming Monitor
PlayStation 5:
- Up to 120 frames per second at 1080p
- Up to 60 frames per second at 1440p (downscaled from 4K)
Xbox Series X and Xbox Series S:
- Up to 120 frames per second at 1080p
- Up to 120 frames per second at 1440p
- Up to 60 frames per second at 1440p (downscaled from 4K)
For older HDMI consoles on both of these monitors, you will be able to play games at up to 60 frames per second in 1080p if you have a PS3, PS4, Wii U, Switch, Xbox One and Xbox One S. The PS4 Pro is similar to the PS5 while the Xbox One X is similar to the Xbox Series X in terms of supported resolutions for these monitors.
FreeSync, G-Sync and Variable Refresh Rate Support
The Odyssey G5 and Odyssey G7 support FreeSync, G-Sync and Variable Refresh Rate.
Variable Refresh Rate, or VRR, is primarily used by video game consoles. Currently, only the Xbox Series X and Xbox Series S support VRR although Sony will be adding support for it in the future through a firmware update.
FreeSync is a feature for AMD graphics cards while G-Sync is a feature for NVIDIA graphics cards. All three provide adaptive sync, which will prevent videogames from running choppy and reduce screen tearing.
Input Lag
When it comes to input lag, the Samsung Odyssey G7 has lower latency than the Samsung Odyssey G5 in most display settings tested by RTINGS. The lone exception is when Variable Refresh Rate is enabled at 60Hz.
For responsive gaming, we recommend input lag to be less than 30 ms. Both of these curved gaming monitors are easily able to stay below that upper limit.
You can find RTINGS’ test results for the G5 and G7 below:
1440p Input Lag
- Odyssey G5: 4.2 ms
- Odyssey G7: 2.7 ms
1440p and 60Hz Input Lag
- Odyssey G5: 23.5 ms
- Odyssey G7: 9.6 ms
Variable Refresh Rate Input Lag
- Odyssey G5: 4.6 ms
- Odyssey G7: 3.1 ms
Variable Refresh Rate and 60Hz Input Lag
- Odyssey G5: 9.7 ms
- Odyssey G7: 12.7 ms
10-Bit HDR Input Lag
- Odyssey G5: 24.2 ms
- Odyssey G7: 8.4 ms
Black Frame Insertion Input Lag
- Odyssey G5: 4.4 ms
- Odyssey G7: 2.8 ms
Dolby Vision, HDR10, HDR10+ and Wide Color Gamut Support
When it comes to HDR, the Samsung Odyssey G5 supports HDR10. The Samsung Odyssey G7 also supports HDR10 in addition to having a wide color gamut.
HDR Brightness
The G7 is flat out better than the G5 when it comes to HDR brightness levels. According to RTINGS, the G7 is brighter, sometimes substantially brighter, in all scenarios that were tested.
For HDR to really standout, we recommend brightness levels to be at least 500 nits. The Samsung Odyssey G7 is able to reach this threshold at HDR Peak 2% Window, HDR Sustained 2% Window and HDR Sustained 10% Window. The Samsung Odyssey G5 does not come close to getting to 500 nits.
You can check out RTINGS’ HDR brighness test results for the G5 and G7 below:
HDR Real Scene Peak Brightness
- Odyssey G5: 298 nits
- Odyssey G7: 407 nits
HDR Peak 2% Window
- Odyssey G5: 159 nits
- Odyssey G7: 528 nits
HDR Peak 10% Window
- Odyssey G5: 297 nits
- Odyssey G7: 531 nits
HDR Peak 25% Window
- Odyssey G5: 297 nits
- Odyssey G7: 474 nits
HDR Peak 50% Window
- Odyssey G5: 297 nits
- Odyssey G7: 363 nits
HDR Peak 100% Window
- Odyssey G5: 297 nits
- Odyssey G7: 324 nits
HDR Sustained 2% Window
- Odyssey G5: 158 nits
- Odyssey G7: 522 nits
HDR Sustained 10% Window
- Odyssey G5: 296 nits
- Odyssey G7: 524 nits
HDR Sustained 25% Window
- Odyssey G5: 297 nits
- Odyssey G7: 471 nits
HDR Sustained 50% Window
- Odyssey G5: 297 nits
- Odyssey G7: 362 nits
HDR Sustained 100% Window
- Odyssey G5: 297 nits
- Odyssey G7: 324 nits
HDR ABL
- Odyssey G5: 0.043
- Odyssey G7: 0.032